With the completion of these high priority tickets comes:
- A hint system redesign
- The fixing of 4 bugs
- The addition of a requirement for players to hit spacebar to continue past the instructions as well as every riddle (to make sure they read it, and can read it at their own leisure)
- Implementation of new ambient sound fx (enemy dying, level complete, hint showing up, menu interaction, platform dissolving)
- Implementation of a GUI timer
Next up is to begin working on the Medium Priority queue!
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