Monday, August 4, 2014

Dev Blog 30 - Medium Priority Queue, Bug Discovery

While working on the medium priority queue of tickets today, I discovered a bug with the new redesign of the hint system. If the player read a riddle for a while (>20 seconds) and then hit spacebar to continue to the level, the first hint would show up immediately. This has since been fixed.

Also made the dissolving platforms in levels 10, 19, and 20 bigger in size and dissolve faster so that if they player ignored them and didn't jump over them, it would be guaranteed death.

Update 1: After completing a couple of tickets I updated the credits scene so that the GUI was the same as the rest of the game. Not a ticket but did need to get done.

Update 2: Completed 5 medium tickets, started work on a 6th (removing non-essential text in the pause screen) in addition to 1 low priority ticket.

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