I'm a Computer Science & Game Design student developing 2 games over the course of 6 months. Both games were originally prototypes created for my various classes at Northeastern University - now I'm turning them into full games! Here in this dev blog I'll post updates on progress, challenges, design decisions, and anything else relating to development! Working with me on these projects is Ronny Mraz, Cheyenne Roberts, and Whizbang Studios.
Friday, January 31, 2014
Dev Blog 10 - 01/24/2014
In order to do functional testing, today I purchased Apple and Google developer licenses. I published the latest build of Chromacore to the Google Play store as an Alpha build (so only users I specify can see it). I tested the alpha build on my brother Colin’s NVIDIA Shield - the game launches sideways, and the file browser does not seem to function properly on Android. Safe to say the functionality test for this device failed, will try to get it working and try more devices.
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