Friday, January 31, 2014

Dev Blog 6 - 01/21/2014

Today I worked on a smoother color transition between backgrounds - tried making the edges of both color and BW background softer, which oddly enough ended up making the transition more jagged. Also tried a “bandaid” approach, where I’d stick a super low opacity sprite at each transition edge, this made the transition a little smoother.

Once I’m happy with the color transition, Milestone 2 will be complete roughly 1 week early. With this extra time I will focus on Android and iOS implementations for 2nd game mode, perhaps start implementing additional stock levels.

No comments:

Post a Comment