Friday, January 31, 2014

Dev Blog 12 - 01/27/2014

The landscape rotation is fixed! A third issue was discovered today - the first is the input across platforms changes, but some inputs don’t appear to map to anything (ex: on the NVIDIA Shield, jump is Y but punch isn’t mapped to anything). This issue was fixed later the same day, and I also added code to modify the tutorial text based on the platform. I created tickets for all of these issues on GitHub to track progress.

Later today also implemented touch screen support. Pushed to Google Play, waiting to see results. Not yet published as of 12:31am.

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