Friday, January 31, 2014

Dev Blog 15 - 01/30/2014

Today I remotely tested iOS with the communal iMac - the quality of Unity Remote is quite poor, but enough to do basic functionality testing. During this testing I realized there was no way touch screen users without joysticks could pause the game, so I spent some time implementing swipe functionality so users can swipe to pause.

I also worked on file browser resizing, unsuccessfully. I was able to get it to resize to the full screen, but only after the user attempted resizing it themselves. The UniFileBrowser documentation wasn't particularly helpful in this regard.

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