Tuesday, April 29, 2014

Dev Blog 78 - QA, Feedback

Spending all of today doing QA - making sure all of the levels are good, balanced, fun, and free of bugs. Specifically I've been working on levels 16, 17, and 18.

Additionally I'll be implementing feedback I've gotten from a few game design professors and students at Northeastern (relating to gravity, gameplay, and game updates).

In case you missed the updates in yesterday's post, we're now on BandCamp as well as SoundCloud (and hopefully Spotify soon as well, pending approval). BJ over at Whizbang Music Productions is working on HQ versions of the music tracks he's done for us, which will be uploaded to these accounts!


Update 1 @ 10PM: 16 and 17 are polished quite well now, still working on 18. Just noticed this blog broke 1,000 pageviews! As a celebration and thank you, here's a few free beta keys for the Desura build of the Chromacore:

L8F27-BGEF9-P4E7R-AIF3K-YKBBT
G6CL4-2HTC3-IM54L-WHQR8-EOFZS
JSD4U-BWEF3-KKHPE-KEXPW-52I5J

You can redeem these keys via the Desura desktop client!

Update 2 @ 1AM: Level 18 is almost perfect, just need to playthrough a few times and balance note positioning.

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