Friday, March 14, 2014

Dev Blog 44 - Meeting, new gameplay video, Level 8

Had another meeting with Casper today (he's going to GDC next week so we had it one week early) to discuss the grading scheme and level design documentation I wrote earlier this week, and go over progress.

Did another alpha gameplay recording today, currently cutting music track "Smile_3" by Andre for Level 8 - aiming to have level 8 implemented and Level 9's music cut by the end of today.

Update 1 @ 8PM: Level 8 is cut, working on implementation now! Gunna take a quick break an go to the gym, it'll be a late night but I want 8 done and 9 started.

Update 2 @ 12:40AM: Level 8 music track has been implemented, took a lot longer than anticipated. For some reason the AutomaticNotePlacer.cs tool was giving me grief. It worked like charm on level 7, and for some reason refused to sort a list of Notes properly for level 8. Haven't done any level design yet. Getting up wicked early tomorrow to go to Home Depot, I'm gunna have to call it a night. Might be a day or two late on the milestone =(

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